Home News Jutland Jutland-Ship Pack 1 Distant Guns1.5 Store Downloads
Press Support Affiliate About Us Contact
![]() |
Distant Guns 1.5 - Features 2
Storm Eagle Studios is proud to present the upgraded version of its
2006 Wargame of The Year Distant Guns!
Improving in almost every area, Distant Guns 1.5 delivers and exceeds expectations! Both innovative design and user feedback has driven
Storm Eagle Studios to attaining new plateaus of the wargame
experience!
On Sale! - Download Now!
Download Extensive DG 1.5 Info Brochure
Environment & Render Engine
- Ship reflections on water surface under certain environmental conditions
- Maximum render distance increased to 36000 meters
- Dramatic improvements to ocean surface appearance, including high frequency light maps
and dynamic wave meshes - Improved sky, clouds, and rain effects
- Cloud shadows on water surface
- Fog effects on environmental color saturation
- Improved ship wake simulation, including particle based bow waves
- Improved sinking animations
- Improved shell splash animations
- Improved gunfire animations
- Torpedo launch animations
- Optional player selectable camera shake near large explosions and camera bob when
point of view is near water surface - Improved timing control and adjustments of coordinate systems resulting in smoother
motion even on slower systems - More player control over environmental appearance
3D Ship Models
- 3rd Generation 3D Ship models featuring a high degree of historical detail
- The navies of Imperial Japan and Russia 1905
- Damaged weapon mounts & Turrets now show visible damage
- Multiple level integrated, cumulative “skin” damage to ship models
- Point damage to hull and major structural objects, including visible damaged interior areas.
- Training weapon mount animations
- Unique bow wake modeling based on the size and shape of the nose on each ship
Game Play
- More capability in campaign scripting, allowing richer campaigns
- Order of battle overlay display in campaign games
- Point of view help overlay with feedback during point of view control option changes.
Five options for control of point of view - Improved formation keeping and anti-collision logic
- Improved and extended programmed opponent logic
- Most orders can now be issued on the micro-view map as well as in the 3d battle space
- More player options in organizing task forces during campaign games, including intervals and
line abreast formations - Streamlined player orders interface, including player requested course changes with up to 9 way points per order
- Separate torpedo targeting
- Ability to order formations to maintain “line of bearing”line astern.
Battle Editor
- The Distant Guns 1.5 Pro Edition features an extensive Battle Editor for user created scenarios.
- Drag and Drop GUI - Order of Battle based interface designed for easy scenario creation.
- Hundreds of historically researched WWI era selectable ships to create fan-made scenarios.
- Complete control over environment, date, and location in Sea of Japan
- More player control over environmental appearance
Features 1 Features 2 Features 3
- All features listed are subject to change without notice -






