Home News Jutland Jutland-Ship Pack 1 Distant Guns1.5 Store Downloads
Press Support Affiliate About Us Contact
![]() |
Distant Guns 1.5 - Features 3
Storm Eagle Studios is proud to present the upgraded version of its
2006 Wargame of The Year Distant Guns!
Improving in almost every area, Distant Guns 1.5 delivers and exceeds expectations! Both innovative design and user feedback has driven
Storm Eagle Studios to attaining new plateaus of the wargame
experience!
On Sale! - Download Now!
Download Extensive DG 1.5 Info Brochure
Simulation
- Improved modeling of centralized fire control (gun targeting)
- Blast effects upon nearby lightly protected systems (including non-turreted guns and their
crews, lights, masts) - Explicitly placed multiple searchlights per ship, and nighttime lighting
effects on weapon targeting - Simulation of non-penetrating explosive effects upon armor and ship hull structures
- Less abstraction in mine attack and damage control handling during campaign games
- Poor ammo handling – chance of magazine explosion by flash effect due to poor ammunition
storage discipline - Improved damage control simulation
- Additional weapon arcs
- Ports and bases with limited support capability – forces may enter bases and ports “too small”
for them, but small port will only be able to provide a fraction of the services per ship that a
larger port or base can provide - Unique bow wake modeling based on the size and shape of the nose on each ship
Miscellaneous Improvements
- Improved use of available 3d sound emitters for more immerse sound
- Improved 3d object management, allowing more objects without impacting frame rates
- Improved micro-view map generation, particularly at high zoom levels
- Higher resolution campaign map
- Improvements to automatic updating feature
- Windows Vista compliance and optimization
Quality
Storm Eagle Studios delivers only the very best quality games. We strive to deliver the best possible combination of historical accuracy, a clean streamlined interface, and an environmental experience
richly rewarding to the gamer.
Our 3rd Generation 3D render engine featured in JUTLAND and Distant Guns 1.5 is forging the way for next generation of leading edge wargaming. Some have managed to deliver hot looking historical games, with only surface historical accuracy. Others have served up extremely historically accurate games, but only average graphics. Our first installment went over very well!
The Storm Eagle is committed to delivering both!
Features 1 Features 2 Features 3
- All features listed are subject to change without notice -






